Personality: - Terra is a very powerful keyblade apprentice, one of the youngest to test for the Mark of Mastery. Underneath the usual calm and reserved exterior is an ambitious and determined person wanting to become strong to fight to protect and take care of his friends. But when he fails to reach his dream of becoming a Master, Terra becomes upset and withdraws, pushing his friends away so that he can try and figure things out on his own. He focuses internally and tries to solve things himself instead of asking for help or comfort. He's definitely not a fan of failure or criticism and when he screws up, he takes it really hard instead of chalking it up to being a mistake. Terra is also more inclined to blame himself rather than someone else.
The reason for his failure though is that the Master Eraqus says Terra has darkness in his heart, he has an obsession with strength and is afraid of losing. This is because he wants to be stronger than what he is and cast out what would weaken him in the Master's eyes, which would be darkness. And he really works to become 'Stronger than the you of yesterday'. When setting out, Terra is wanting to prove he's strong and good enough to become a keyblade master. He deviates from the path that was set before him by Master Eraqus and goes his own way.
Throughout his trials, Terra worries about the darkness in his heart and how to conquer it. He feels deeply, is weak on the logical side and his internalized emotions are volatile. They have a tendency to get out of hand at times too, easily making a mountain out of a molehill. When he feels hurt or betrayed like when he finds out Aqua is spying on him for their Master, again, Terra turns away from her and doubts her and Ventus' friendship. He tends to strongly dislike conflict with those he cares about, and tends towards avoidant behavior like giving the cold shoulder and leaving rather than arguing as he does in Radiant Garden. Still, he takes out his wayfinder and speaks to it several times as if speaking to his friends themselves, still ready willing and able to fight for them, like when he eventually faces Master Eraqus himself to save Ventus, setting aside decorum in order to do what he feels is the right thing to do. Terra can be impulsive and acts immediately on his emotions instead of thinking things through logically because cares too deeply about his friends to act rationally if they're threatened.
Although he set out alone for his own quest, Terra's desire to help others is still very prevalent. And he won't go back home to the Land of Departure until he's figured out how to right his wrongs, like stealing Princess Aurora's heart, even though he was controlled by Maleficent to do so. Terra doesn't realize this until later that he's been manipulated, because at the time he truly believes he stole the princess' heart. And any time something like that happens, Terra is remorseful and guilty, wanting to do better, to redeem himself for his misguided attempts. When he does wrong, he apologizes realizing his mishap, but only after it happens. However, when he's doing his task, he sincerely believes it's the right thing at the time and is more than willing to fight for it. He's also an 'innocent until proven guilty' kind of person, idealistic and trusting with being prone to assuming good intentions on the part of anyone he meets until he's forced to accept that's not the way it is.
Terra strives and is eager to do the right thing, having the best and most noble of intentions but this gets foiled time and again by being manipulated by villains who coax him into wrongdoings. He gets tricked easily with his trusting naivety, believing others are like him and wouldn't twist things around or do a wrong thing on purpose, so in that he's misguided. His trusting nature could be attributed from not having experienced any of the outside world and believing everyone is like the people he knows on his home world. As Terra himself had said to Ventus that it was hard to believe there were so many other worlds out there.
'A little praise goes a long way' is true of Terra, and that's how Xehanort was able to get him wrapped around his fingers, after hearing repeatedly from Eraqus that darkness is evil. To hear someone say something nice and even respectful since Xehanort called him 'Master Terra' actually worked on him out of Terra's sincere desire to be good. It was different to be found to be strong and found worthy of such praise. Xehanort didn't call the darkness in Terra's heart evil, he simply said it could be channeled and acknowledged without making it into a big bad evil deal thing. And in the process reminded the other of the balance between light and dark that had to be struck, unlike hearing 'darkness is evil' and must be banished/repressed.
With others, Terra is polite, courteous, respectful and formal, addressing people by their titles or rank. Or if he's not aware of what to call them, it's still a polite term or title such as Merlin's 'Your Elderness'. He's also good with children, protective patient and kind, willing to spend time with them which shows when he protects the Lost Boys from Hook or passes on his keyblade bearing ability to Riku. He protects others along the way too, such as escorting Cinderella to the Ball or letting Tinkerbell out of her hourglass. As far as physical affection goes, he doesn't show it and only returns gestures after they're shown to him first, such as a light punch in the arm as he exchanged with Zack. However, those that oppose or get in Terra's way face an outspoken angry person and when facing unversed he rushes headlong into battle.
He is the older brother figure to Ventus and Aqua is a rival and a dear friend. Some of the pushing away that he does to them is to protect them, though they can't see it at the time. He shows leniency and mercy when Ventus is practicing with them for their Mark of Mastery test, not overwhelming Ventus with battling both of them. So with that, Terra walked away instead. When the actual test comes, he shows faith in Ven's abilities and tells Aqua that he's been training hard right along with them. His friends are important to him, shown that he keeps thinking of them and talking to them, recalling things they've said or done together. Terra also loses his customary poise and cool when Experiment 626 steals his wayfinder charm that Aqua had made the trio of friends before the Mark of Mastery exams.
He's open to new things, people and situations, not judgmental and people seem to just gravitate towards him. And while he's capable of being friendly and outgoing around the people he cares about, he tends to keep to himself around people he doesn't know. Terra thinks out loud, and often ponders his situation vocally with other people who he interacts with, such as Cinderella's Fairy Godmother. He's looked up to as a hero by Zack after freeing him from Hades' spell, and doesn't look or seek fame, fortune or gratitude. He protects Cinderella so she can go to the Ball and even with gratitude or repayment, he shrugs it off, and tells Zack he's no hero due to knowing his own flaws and wrongdoings. The exception is when something has been agreed on beforehand, such as when the Queen has offered to ask her Magic Mirror for information on Master Xehanort's whereabouts. He can be strong willed, stubborn and believe he is right until he is shown otherwise. This is also shown when he faces Master Eraqus, protecting Ventus' destruction, willing to share in Ven's destruction since he won't obey his teacher.
Terra believes in the power of friendship, as he says 'What I do I do for friendship' before going to the Keyblade Graveyard. He promises Aqua that he went astray and won't do it again, but soon Xehanort appears there. Facing off against the corrupt Master, Terra leads the charge and pushes Ventus backwards to take the man on by himself. When dealing with Xehanort at the end, Terra says that even if his body is possessed, Xehanort can't take away the reason he keeps fighting. He also says that whatever the cost, he's ready to pay it. His lingering will encased in his armor even fights Xehanort, trying to right the wrongs. Terra doesn't try to escape, as his master Eraqus (who he refers to as his father) had already set foot in his heart. Believing his sacrifice will save his friends, he goes into the darkness and promises Aqua and Ven that he will one day set things right.
Before seeing Aqua in the darkness, Terra is woken by Namine, and with their exchange, she makes sure he continues his fight after she wakes him. Later, he sees Aqua there he explains she's remembering him how he was but he's just an illusion created by her heart. He tell her he has ties to the darkness and to forget about him. He can't see Ventus as she can but goes onto fight the one who's in control of his body so that she and Ventus can remain safe. So even in darkness he still wants to protect his friends.
The promise to make things right is followed through on when his friends are being threatened. (roughly 10 years later) Terra comes through a heartless and rescues his friends from falling from a great height. Setting them down gently, he breaks the chains they're bound in, repeating his promise. Reuniting with his two friends once he returns to his normal form, Terra cries, telling them how he heard them in the darkness. He then promises to Sora to watch over Aqua and Ven to let them rest and they all rejoin the other keyblade wielders in the final battles.
As he's now chronologically ten years older, there's a wiser, calmer and more confident man who will face situations. This calm and confidence is shown when he faces down Xehanort and releases the spirit of his former master Eraqus to speak with the man who possessed his body. And even with facing more foes, Terra's conviction never waivers and even gets to fight alongside Riku. Later, he shows the boy who would've been his own apprentice a more playful and dorkier side, including not letting Ven in on a joke. But before he vanishes, Terra looks at the Riku who is now a keyblade master in his own right before turning to go search for Sora in the darkness with Aqua and Ventus.
Which of the following would they most like to have in abundance: the ability to teach and to learn, he was supposed to become a keyblade master and teach Riku.
Terra | Kingdom Hearts 3/ReMind | Not reserved
Name: Lynn
Age: Over 25
Contact:
Other Characters:
Invited by: Heather
Character Information
Name: Terra
Canon: Kingdom Hearts
Canon Point: Post KH3, & ReMind
Age: Canonly 30
(canon) background: Here
Abilities
Personality: - Terra is a very powerful keyblade apprentice, one of the youngest to test for the Mark of Mastery. Underneath the usual calm and reserved exterior is an ambitious and determined person wanting to become strong to fight to protect and take care of his friends. But when he fails to reach his dream of becoming a Master, Terra becomes upset and withdraws, pushing his friends away so that he can try and figure things out on his own. He focuses internally and tries to solve things himself instead of asking for help or comfort. He's definitely not a fan of failure or criticism and when he screws up, he takes it really hard instead of chalking it up to being a mistake. Terra is also more inclined to blame himself rather than someone else.
The reason for his failure though is that the Master Eraqus says Terra has darkness in his heart, he has an obsession with strength and is afraid of losing. This is because he wants to be stronger than what he is and cast out what would weaken him in the Master's eyes, which would be darkness. And he really works to become 'Stronger than the you of yesterday'. When setting out, Terra is wanting to prove he's strong and good enough to become a keyblade master. He deviates from the path that was set before him by Master Eraqus and goes his own way.
Throughout his trials, Terra worries about the darkness in his heart and how to conquer it. He feels deeply, is weak on the logical side and his internalized emotions are volatile. They have a tendency to get out of hand at times too, easily making a mountain out of a molehill. When he feels hurt or betrayed like when he finds out Aqua is spying on him for their Master, again, Terra turns away from her and doubts her and Ventus' friendship. He tends to strongly dislike conflict with those he cares about, and tends towards avoidant behavior like giving the cold shoulder and leaving rather than arguing as he does in Radiant Garden. Still, he takes out his wayfinder and speaks to it several times as if speaking to his friends themselves, still ready willing and able to fight for them, like when he eventually faces Master Eraqus himself to save Ventus, setting aside decorum in order to do what he feels is the right thing to do. Terra can be impulsive and acts immediately on his emotions instead of thinking things through logically because cares too deeply about his friends to act rationally if they're threatened.
Although he set out alone for his own quest, Terra's desire to help others is still very prevalent. And he won't go back home to the Land of Departure until he's figured out how to right his wrongs, like stealing Princess Aurora's heart, even though he was controlled by Maleficent to do so. Terra doesn't realize this until later that he's been manipulated, because at the time he truly believes he stole the princess' heart. And any time something like that happens, Terra is remorseful and guilty, wanting to do better, to redeem himself for his misguided attempts. When he does wrong, he apologizes realizing his mishap, but only after it happens. However, when he's doing his task, he sincerely believes it's the right thing at the time and is more than willing to fight for it. He's also an 'innocent until proven guilty' kind of person, idealistic and trusting with being prone to assuming good intentions on the part of anyone he meets until he's forced to accept that's not the way it is.
Terra strives and is eager to do the right thing, having the best and most noble of intentions but this gets foiled time and again by being manipulated by villains who coax him into wrongdoings. He gets tricked easily with his trusting naivety, believing others are like him and wouldn't twist things around or do a wrong thing on purpose, so in that he's misguided. His trusting nature could be attributed from not having experienced any of the outside world and believing everyone is like the people he knows on his home world. As Terra himself had said to Ventus that it was hard to believe there were so many other worlds out there.
'A little praise goes a long way' is true of Terra, and that's how Xehanort was able to get him wrapped around his fingers, after hearing repeatedly from Eraqus that darkness is evil. To hear someone say something nice and even respectful since Xehanort called him 'Master Terra' actually worked on him out of Terra's sincere desire to be good. It was different to be found to be strong and found worthy of such praise. Xehanort didn't call the darkness in Terra's heart evil, he simply said it could be channeled and acknowledged without making it into a big bad evil deal thing. And in the process reminded the other of the balance between light and dark that had to be struck, unlike hearing 'darkness is evil' and must be banished/repressed.
With others, Terra is polite, courteous, respectful and formal, addressing people by their titles or rank. Or if he's not aware of what to call them, it's still a polite term or title such as Merlin's 'Your Elderness'. He's also good with children, protective patient and kind, willing to spend time with them which shows when he protects the Lost Boys from Hook or passes on his keyblade bearing ability to Riku. He protects others along the way too, such as escorting Cinderella to the Ball or letting Tinkerbell out of her hourglass. As far as physical affection goes, he doesn't show it and only returns gestures after they're shown to him first, such as a light punch in the arm as he exchanged with Zack. However, those that oppose or get in Terra's way face an outspoken angry person and when facing unversed he rushes headlong into battle.
He is the older brother figure to Ventus and Aqua is a rival and a dear friend. Some of the pushing away that he does to them is to protect them, though they can't see it at the time. He shows leniency and mercy when Ventus is practicing with them for their Mark of Mastery test, not overwhelming Ventus with battling both of them. So with that, Terra walked away instead. When the actual test comes, he shows faith in Ven's abilities and tells Aqua that he's been training hard right along with them. His friends are important to him, shown that he keeps thinking of them and talking to them, recalling things they've said or done together. Terra also loses his customary poise and cool when Experiment 626 steals his wayfinder charm that Aqua had made the trio of friends before the Mark of Mastery exams.
He's open to new things, people and situations, not judgmental and people seem to just gravitate towards him. And while he's capable of being friendly and outgoing around the people he cares about, he tends to keep to himself around people he doesn't know. Terra thinks out loud, and often ponders his situation vocally with other people who he interacts with, such as Cinderella's Fairy Godmother. He's looked up to as a hero by Zack after freeing him from Hades' spell, and doesn't look or seek fame, fortune or gratitude. He protects Cinderella so she can go to the Ball and even with gratitude or repayment, he shrugs it off, and tells Zack he's no hero due to knowing his own flaws and wrongdoings. The exception is when something has been agreed on beforehand, such as when the Queen has offered to ask her Magic Mirror for information on Master Xehanort's whereabouts. He can be strong willed, stubborn and believe he is right until he is shown otherwise. This is also shown when he faces Master Eraqus, protecting Ventus' destruction, willing to share in Ven's destruction since he won't obey his teacher.
Terra believes in the power of friendship, as he says 'What I do I do for friendship' before going to the Keyblade Graveyard. He promises Aqua that he went astray and won't do it again, but soon Xehanort appears there. Facing off against the corrupt Master, Terra leads the charge and pushes Ventus backwards to take the man on by himself. When dealing with Xehanort at the end, Terra says that even if his body is possessed, Xehanort can't take away the reason he keeps fighting. He also says that whatever the cost, he's ready to pay it. His lingering will encased in his armor even fights Xehanort, trying to right the wrongs. Terra doesn't try to escape, as his master Eraqus (who he refers to as his father) had already set foot in his heart. Believing his sacrifice will save his friends, he goes into the darkness and promises Aqua and Ven that he will one day set things right.
Before seeing Aqua in the darkness, Terra is woken by Namine, and with their exchange, she makes sure he continues his fight after she wakes him. Later, he sees Aqua there he explains she's remembering him how he was but he's just an illusion created by her heart. He tell her he has ties to the darkness and to forget about him. He can't see Ventus as she can but goes onto fight the one who's in control of his body so that she and Ventus can remain safe. So even in darkness he still wants to protect his friends.
The promise to make things right is followed through on when his friends are being threatened. (roughly 10 years later) Terra comes through a heartless and rescues his friends from falling from a great height. Setting them down gently, he breaks the chains they're bound in, repeating his promise. Reuniting with his two friends once he returns to his normal form, Terra cries, telling them how he heard them in the darkness. He then promises to Sora to watch over Aqua and Ven to let them rest and they all rejoin the other keyblade wielders in the final battles.
As he's now chronologically ten years older, there's a wiser, calmer and more confident man who will face situations. This calm and confidence is shown when he faces down Xehanort and releases the spirit of his former master Eraqus to speak with the man who possessed his body. And even with facing more foes, Terra's conviction never waivers and even gets to fight alongside Riku. Later, he shows the boy who would've been his own apprentice a more playful and dorkier side, including not letting Ven in on a joke. But before he vanishes, Terra looks at the Riku who is now a keyblade master in his own right before turning to go search for Sora in the darkness with Aqua and Ventus.
Inventory: Orange wayfinder, shoulder armor (that can turn into a full suit of armor) Earthshaker keyblade that can turn into a keyblade glider.
Which of the following would they most like to have in abundance: the ability to teach and to learn, he was supposed to become a keyblade master and teach Riku.
Writing sample(s): Here and here