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Plot Requests
The entire spirit of Aterat as a game is that of freedom. I don't want anyone to feel like they're playing within the confines of my defined system. Yes, there are regulations in place to make sure everything is fair, but otherwise, the sky is the limit! So, this section will be broken down into two sections: requests to explore an aspect of the setting, and player-run plots.
These can be something as direct as adventuring, putting together a group and heading off in the wild unknown to find new places and discover new things, or investigating something research-wise. If you'd like to do something, anything, just post a comment in the thread below, "Exploration Requests" and we'll get the ball rolling!
This is where I want everyone to feel like they have infinite freedom. That being said, while whatever plot you end up running will be run by you, submit the request here in the thread below, "Player Plots" so that we can hash out any details and make sure it's fair and fun for everyone! We've all had that situation where a plot was sprung on us out of the blue with no way to opt-out, or avoid it if it's something we don't enjoy.
If you don't feel comfortable explaining it below, or you'd like to keep it a surprise, you can always PM the Mod Account!
Exploration Requests; the grave yard/spirits
I haven't asked anyone IC or OOC to join but, should they wish too, Yuna will likely ask Vincent, Cealan, Ignis and whoever else is interested. I want to be able to pull people into Yuna's explorations since she'll likely explore a lot and that way others can run with details.
Let me know if you need more.
Thank you,
Ami
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1) That they are being animated by something outside of themselves, something magic
2) That there is undead under the cemetery as well as inside it.
There appears to be no way into the cemetery unless the barrier can be dropped. At least that's the case above ground.
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Also, standing at that door, where does she feel more of those undead spirits? Like the ones in the graveyard, are they above them or around them? Like Farplane spooky?
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As for standing that the door, yes, she does feel more undead spirits, and also an overarching, more intelligence and malicious presence that seems to be unifying them.
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Her abilities are going to be hard-pressed to control the undead, though, as they are under the control of a powerful lich that will need to be handled before the undead are.
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If she attempts a Sending on the lich directly, she will find its soul is not in the body they're fighting. She will find her attention, instead, drawn to a crystal vial locked in a magic circle in the back of the room they find it in. The circle is warded, but someone with magic affinity should be able to break it.
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